*After approval, as with all custom abilities, you will copy & paste the approved sections into your Ability List. You may leave the complete application in your original creation topic so you can come back to it and add after buying more slots/your Volldstandig. After-approval edits will be allowed on a case-by-case basis.- Spoiler:
The Bow
Rank 1 Appearance: At this state, the Quincy's bow all retain the same appearance; a haphazard form of blue flames in the shape of a bow.
Rank 2 Appearance:
Rank 3 Appearance:Rank 4 Appearance:Bow Special:
- Name:
Type: (Offensive/Defensive/Healing/Supplementary | Passive/Active/Sustainable)
Description:
Cooldown:
Rank 5 Appearance:Rank 6 Appearance: Quincy: Vollständig
Name:Appearance:
The Bow
Rank 1 Appearance: At this state, the Quincy's bow all retain the same appearance; a haphazard form of blue flames in the shape of a bow.
Rank 2 Appearance: Upon reaching Rank 2, a Quincy's bow takes a solid form; usually that of an actual bow, those a singular cross-bow esque form is also allowed. Here you will detail what the bow looks like at this rank; shape, size, coloring, any misc details.
Rank 3 Appearance: A Rank 3 Quincy bow follows the same rules as a second one, getting a mite bit fancier, maybe bigger or smaller. However, retaking a spiritual form is also possible in a sense; the blue flames can construct anything even vaguely bow like, seen in one of Uryu Ishida's where the bow is pentagonal and spiderwebbed in shape. Be creative.
Rank 4 Appearance: A Rank 4 bow is still mainly physical or flamed in a sense, but you can now impose a mixture of the two- and! give the color of the flames something more resembling your tastes.
Bow Special: At Rank 4, a Quincy's bow gains a special ability of a sort. While the reign over it is generally free, there are a few limitations; healing abilities aren't allowed, neither are instant-kill or undodgeable techniques. Anything that could be conceivably connected to a bow/arrow is allowed, taking into consideration Uryu's bow that had the ability to shoot up to 1200* arrows a second. While something to that extreme is not allowed, you can add an elemental effect or bypass the 1 Arrow=1 action slot limit in some way. This can also be a specially created technique you pull off with your bow instead of a passive.
- Name:
Type: (Offensive/Defensive/Healing/Supplementary | Passive/Active/Sustainable)
Description:
Cooldown:
Rank 5 Appearance: A Rank 5 Bow is when it starts to get a little trickier; while you remain able to decide the general shape of your bow/crossbow and the coloring of everything to do with it, you can also have it take slightly different ranged-weapon-type shapes at this point. Pistols, shotguns, rifles, etc- any ranged weapon is free game at this point. You're more than welcome to stick with a fancier bow however.
Rank 6 Appearance: Rank 6 expands the possibilities to the unimaginable. You can still keep the bow and arrow theme going on, maybe even dual weild some crossbows if you're feeling special, but you can also weild it as a melee weapon! Knives, swords, any type of gun you can think of- hell, maybe you want a rocket launcher shaped bow? Knock yourself out. The arrow is the limit. Keep in mind that no matter what the main function of the 'Bow' will remain to shoot, and no matter the shape the power of the arrows will remain the same.
Quincy: Vollständig
Name: While not necessarily too important, some Vollständig have a cool one-off name to make the Quincy feel an ounce more special. Can be anything, really, following you don't piss anyone off with it and it's PG13 at most.
Appearance: What do your wings and halo look like? Do you even have a halo? Not too complicated. Wings can be anything that are vaguely wing shaped. Angel wings? Demon wings? Lightning bolts? Have fun!
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[center][b]The Bow[/b][/center]
Rank 1 Appearance:[/b] At this state, the Quincy's bow all retain the same appearance; a haphazard form of blue flames in the shape of a bow.
[b]
Rank 2 Appearance:[/b]
[b]
Rank 3 Appearance:[/b]
[b]Rank 4 Appearance:[/b]
[u]Bow Special: [/u]
[list]
[*][b]Name:[/b]
[b]Type:[/b] (Offensive/Defensive/Healing/Supplementary | Passive/Active/Sustainable)
[b]Description:[/b]
[b]Cooldown:[/b]
[/list]
[b]Rank 5 Appearance:[/b]
[b]Rank 6 Appearance: [/b]
[center][b]Quincy: Vollständig[/b][/center]
[b]Name:[/b]
[b]Appearance:[/b]